{"id":2012,"date":"2020-09-04T12:54:33","date_gmt":"2020-09-04T03:54:33","guid":{"rendered":"https:\/\/www.loweb.xyz\/weblog\/?page_id=2012"},"modified":"2020-11-01T23:24:17","modified_gmt":"2020-11-01T14:24:17","slug":"%ef%bc%92%ef%bc%90%ef%bc%92%ef%bc%90%e5%b9%b4%ef%bc%99%e6%9c%88%e6%99%82%e7%82%b9%e3%81%a7%e3%80%81dpskinetic%e3%81%ab%e3%81%8a%e3%81%84%e3%81%a6%e4%bd%bf%e7%94%a8%e3%81%99%e3%82%8bboff%e3%82%a2-2","status":"publish","type":"page","link":"https:\/\/www.loweb.xyz\/weblog\/?page_id=2012","title":{"rendered":"\uff12\uff10\uff12\uff13\u5e74\uff13\u6708\u6642\u70b9\u3067\u3001DPS(Kinetic)\u306b\u304a\u3044\u3066\u4f7f\u7528\u3059\u308bBOFF\u30a2\u30d3\u30ea\u30c6\u30a3(Engineering)"},"content":{"rendered":"\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/www.loweb.xyz\/weblog\/wp-content\/uploads\/2020\/08\/wbg_epg_dps_pipi7.png\" alt=\"\u753b\u50cf\u306b alt \u5c5e\u6027\u304c\u6307\u5b9a\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u3002\u30d5\u30a1\u30a4\u30eb\u540d: wbg_epg_dps_pipi7.png\"\/><figcaption><strong>Structural Integrity Collapse&nbsp;<\/strong><br>CD : \uff14\uff15\u79d2<br>Crumble the structural integrity field of the targeted foe, causing their hull to buckle and bend under the strain of starship maneuvers. They will also suffer a resistance debuff to physical and kinetic damage during while afflicted.<br>\u5165\u624b\u65b9\u6cd5 : Infinity Lockbox<br><strong>Rank I : 575 Physical Damage every 1 sec for 15 Seconds (Ignores Shields)<br>-18 Physical Damage Resistance for 15 Seconds<br>-18 Kinetic Damage Resistance for 15 Seconds<\/strong><br>Rank II : 747 Physical Damage every 1 sec for 15 Seconds (Ignores Shields)<br>-23 Physical Damage Resistance for 15 Seconds<br>-23 Kinetic Damage Resistance for 15 Seconds<br>Rank III : 919 Physical Damage every 1 sec for 15 Seconds (Ignores Shields)<br>-30 Physical Damage Resistance for 15 Seconds<br>-30 Kinetic Damage Resistance for 15 Seconds<br><strong>\u4f7f\u7528\u3059\u308b\u30e9\u30f3\u30af : I<\/strong><br>\u30b9\u30ed\u30c3\u30c8\u4f59\u3063\u3066\u305f\u3089\u3067\u826f\u3044\u3001\u305d\u3053\u307e\u3067\u914d\u7f6e\u3059\u308b\u5fc5\u8981\u6027\u3042\u308a\u307e\u305b\u306c<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/www.loweb.xyz\/weblog\/wp-content\/uploads\/2020\/08\/wbg_epg_dps_pipi8.png\" alt=\"\u753b\u50cf\u306b alt \u5c5e\u6027\u304c\u6307\u5b9a\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u3002\u30d5\u30a1\u30a4\u30eb\u540d: wbg_epg_dps_pipi8.png\"\/><figcaption><strong>Endothermic Inhibitor Beam<\/strong><br>CD : \uff11\u5206<br>Endothermic Inhibitor Beam triggers a runaway endothermic reaction on the target. The reaction causes radiation damage to the target as multiple ship components approach absolute zero. Additionally, the endothermic reaction weakens the target ships shields, leaving them in a brittle state as the constituent gravitons reach minimum entropy.<br><strong>Rank I : Deal 575 radiation damage every second for 20 seconds (ignores shields)<br>20% increased damage to targets shields for 20 seconds<\/strong><br>Rank II : Deal 747 radiation damage every second for 20 seconds (ignores shields)<br>25% increased damage to targets shields for 20 seconds<br>Rank III : Deal 919.4 radiation damage every second for 20 seconds (ignores shields)<br>30% increased damage to targets shields for 20 seconds<br><strong>\u4f7f\u7528\u3059\u308b\u30e9\u30f3\u30af : I<\/strong><br>\u3053\u308c\u3082\u30b9\u30ed\u30c3\u30c8\u4f59\u3063\u3066\u305f\u3089\u8003\u616e\u3001\u914d\u7f6e\u306f\u7121\u7406\u306b\u3057\u306a\u304f\u3066\u3044\u3044\u3067\u3059<\/figcaption><\/figure>\n\n\n\n<figure class=\"wp-block-image\"><img decoding=\"async\" src=\"https:\/\/www.loweb.xyz\/weblog\/wp-content\/uploads\/2020\/08\/wbg_epg_dps_pipi9.png\" alt=\"\u753b\u50cf\u306b alt \u5c5e\u6027\u304c\u6307\u5b9a\u3055\u308c\u3066\u3044\u307e\u305b\u3093\u3002\u30d5\u30a1\u30a4\u30eb\u540d: wbg_epg_dps_pipi9.png\"\/><figcaption><strong>Emergency Power to Auxiliary<\/strong><br>CD : \uff14\uff15\u79d2<br>Emergency Power to Auxiliary directs emergency battery power to the auxiliary systems for a short duration.<br><strong>\u5168\u30e9\u30f3\u30af\u5171\u901a : Repairs disabled auxiliary systems<\/strong><br><strong>Rank I : +60 Stealth for 30 sec<br>+3km perception radius for 30 sec<br>+20 Auxiliary Power Setting for 30 sec<br>+10&nbsp;<a href=\"https:\/\/sto.gamepedia.com\/Skill:_Starship_Exotic_Particle_Generator\">Starship Exotic Particle Generator<\/a>&nbsp;for 30 sec<br>+10&nbsp;<a href=\"https:\/\/sto.gamepedia.com\/Skill:_Starship_Control_Expertise\">Starship Control Expertise<\/a>&nbsp;for 30 sec<\/strong><br>Rank II : +80 Stealth for 30 sec<br>+4km perception radius for 30 sec<br>+30 Auxiliary Power Setting for 30 sec<br>+15 Starship Exotic Particle Generator for 30 sec<br>+15 Starship Control Expertise for 30 sec<br>Rank III : +100 Stealth for 30 sec<br>+5km perception radius for 30 sec<br>+40 Auxiliary Power Setting for 30 sec<br>+20 Starship Exotic Particle Generator for 30 sec<br>+20 Starship Starship Control Expertise for 30 sec<br><strong>\u4f7f\u7528\u3059\u308b\u30e9\u30f3\u30af : I <\/strong><br>\u3053\u308c\u306f<a href=\"https:\/\/sto.gamepedia.com\/Trait:_Assimilated_Power_Conduits\">Assimilated Power Conduits<\/a>\u3092\u30bb\u30c3\u30c8\u3057\u3066\u4f7f\u7528\u3057\u307e\u3059\u3002<br>\u3053\u308c\u3082\u30b9\u30ed\u30c3\u30c8\u4f59\u3063\u3066\u305f\u3089\u8003\u616e\u3001\u914d\u7f6e\u306f\u7121\u7406\u306b\u3057\u306a\u304f\u3066\u3044\u3044\u3067\u3059<\/figcaption><\/figure>\n\n\n\n<p><\/p>\n\n\n\n \n","protected":false},"excerpt":{"rendered":"","protected":false},"author":1,"featured_media":0,"parent":0,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"footnotes":""},"class_list":["post-2012","page","type-page","status-publish","hentry"],"_links":{"self":[{"href":"https:\/\/www.loweb.xyz\/weblog\/index.php?rest_route=\/wp\/v2\/pages\/2012","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.loweb.xyz\/weblog\/index.php?rest_route=\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/www.loweb.xyz\/weblog\/index.php?rest_route=\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/www.loweb.xyz\/weblog\/index.php?rest_route=\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/www.loweb.xyz\/weblog\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2012"}],"version-history":[{"count":4,"href":"https:\/\/www.loweb.xyz\/weblog\/index.php?rest_route=\/wp\/v2\/pages\/2012\/revisions"}],"predecessor-version":[{"id":4035,"href":"https:\/\/www.loweb.xyz\/weblog\/index.php?rest_route=\/wp\/v2\/pages\/2012\/revisions\/4035"}],"wp:attachment":[{"href":"https:\/\/www.loweb.xyz\/weblog\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2012"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}